![]() ![]() If you recall dev diary #0, Henrik Fåhreus’ vision of the game has a big focus on characters and storytelling, as well as approachability and player freedom. The starting point for the art direction is, as it should be, the game design. Let’s start by talking about the way we’ve approached creating the graphics for the game! Cool?Ĭertainly, you’ve seen a lot of the art already, in various states of completion, with all our diaries and previews. I’ve written this diary together with the art team, and if you promise to tell everyone this is the best dev diary so far, there will be some sweet wallpapers at the end of it. Hey! Let’s talk about the art of Crusader Kings III! Our artists will reply to your questions in comments on our forums! Hello my name is Joacim, Art Lead on Crusader Kings 3, I am posting here a developer diary written by Pontus, Art Director on Crusader Kings 3, currently on paternity leave. ![]()
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